Memory Lane: ‘Melvin the Moon Man’ Reprint

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From June 9, 2018

 

Before the advent of video games featuring blood and guts flying all over the screen, children had to be content with benign, peaceful, harmless games–like this one.

Remco put out “Melvin the Moon Man” in 1959, and it was a hit. My parents got it for us for Christmas, and it was simple enough for all three of us to play: my sister, age 4, my brother, 7, and me, 10. If we had had a cat, he probably could’ve played, too.

You spin the handle of the unique Tumblebum dice glass (that, and the colorful graphics, were the game’s big selling points), and your plastic Spaceman traveled around the United Craters of the Moon collecting Moonbucks. The one with the most Moonbucks wins. No tactics or strategy involved. Just follow the map according to the roll of the dice.

I don’t know what Melvin cost in 1959, but it’s selling on eBay today for up to $150. In 1959 anything over $5 was a major expenditure for my father which my mother would have to weigh carefully. They really must have loved us to buy us silly stuff like this.

And that’s what makes this memory so sweet.

Memory Lane: Toys You Had to Have

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Before there were video games, there was Melvin the Moon Man.

Remco came out with this game in 1959, and to my 10-year-old mind, the commercials were devastatingly compelling. Had to have it! Had to! Look, ma, it’s got Tumblebum dice!

So we finally got it.

Y’know, there wasn’t much to that game. The big selling point was the dice inside this plastic hourglass thing that you spun, instead of rolling the dice on the game  board. And you moved these little flat plastic spacemen around, according to the roll of the dice, and collected Moon Bucks. It looked like such a blast on TV, but in real life, it didn’t even challenge my kid sister’s sense of strategy; and she was only four years old.

That may be because there was no strategy involved in it. You just went where the dice told you to go. No choices to make, no decisions. No thought at all.

I wonder why it hasn’t made a comeback.