A Lesson from ‘The X Files’

Back in the day, Chris Carter’s The X Files was one of the most successful series on TV, and certainly one of the most honored. It won all kinds of awards. And now that you can watch old TV shows on your computer, Patty and I have been watching X Files episodes.

If you want to know why Christianity is in trouble in America, check out our pop culture.

Last night we watched a 1999 episode called Millenium, a crossover with another series produced by Carter and canceled for the 1999 TV season. Anyhow, in this entry, the bad guys are resurrecting dead FBI agents who committed suicide because they wanted to be resurrected. Yeah, it’s complicated.

In a brainstorming session, Agent Mulder (David Duchovny) figures there must be a lot of necromancy going on. Necromancy is the art of raising the dead and getting them to do your  bidding. Mulder describes it as an ancient feature “of the Judeo-Christian tradition.” Uh, not exactly… Necromancy is mentioned in the Bible. There shall not be found among you anyone… that useth divination… or a witch… or a necromancer. For all that do these things are an abomination unto the Lord…  (Deuteronomy 18:10-12) It is not part of any Judeo-Christian tradition.

Besides which, all this Scripture-spouting necromancer can really do is make the corpses into zombies.

But my point is, here is a popular TV show, an icon of our popular culture at the time, making use of Christianity, or rather abusing it, for the producer’s own ends. It went on then and it still goes on today. Our “entertainment” industry hardly ever touches on Christian faith except to mock it, distort it, or condemn it.

The X Files frequently touched on Christian themes, Chris Carter sucking it into a mish-mosh of New Age twaddle, UFOlogy, and pagan superstition. It lent “gravitas” to the show’s mythology. I should add that The X Files would have been totally ridiculous if not for the consistently superb quality of the filming, the acting, the background music, and the locations.

For whatever the reason, we Americans have for a long time been using our popular culture to undermine our faith.

If you answer by saying, “Oh, it’s just entertainment! It doesn’t really mean anything,” I think I would have to answer, “But everything means something.”

Study our “entertainment” closely and see if you don’t agree with me.

Devil Wannabe Convicted of Triple Murder; or, Why I Read Tolkien

Do you ever get the idea that reality ain’t what it’s cracked up to be?

Like, for instance, this news story ( http://news.yahoo.com/massachusetts-man-horn-implants-convicted-2011-triple-murder-220826030.html ): Convicted of murdering three men in 2011, a jerk with “devil horns” implanted in his forehead vows revenge against the jury… No, it’s not a Kolchak episode.

Just as an afterthought, somewhere out there is a plastic surgeon who needs his ethics looked into.

Imagine if the news was all we had to read. True, we get the good news from the Bible–and boy, are we in need of it! All the same, mired down here in this fallen world, sometimes faith comes hard to us.

I first read J.R.R. Tolkien’s The Lord of the Rings in high school, and it blew me away. I’m reading it again now, and I like it even more.

Now that I know the Bible better, I can more clearly see what Tolkien was doing in that book. I can recognize the sections of the Bible by which various aspects of the story must have been inspired. (Like me, Tolkien seems to have drawn much inspiration from I Corinthians, Chapter 1.)

Tolkien sets up a world whose inhabitants face destruction and doom. Their enemy is not only evil, but vastly more powerful than they are. But the resolution of the story becomes clear–and spiritually elevating!–in light of this:

But God hath chosen the foolish things of the world to confound the wise; and God hath chosen the weak things of the world to confound the things which are mighty; and base things of the world, and things which are despised, hath God chosen, yea, and things which are not, to bring to nought things that are. (I Cor. 1:27-28)

I have read a lot of fantasy since I first read Tolkien. His work has something which most of the rest of fantasy doesn’t have. It has vision, deep vision. It has conviction, and solidity. It has an element of stateliness.

And although it is not Scripture, I believe it was–as, alas, so much of art is not–God-breathed.

By the unseen but irresistible hand of God, the world of The Lord of the Rings is redeemed in the end.

As shall be our own–perverts with horn implants notwithstanding.

Goddess Girls?

I’m always looking for Young Adults fiction that I can recommend as fun, wholesome, and edifying. What I’m not always doing is finding it.

This morning, in a catalog, I stumbled over a series of books I’d never heard of, The Goddess Girls. These tell stories of “privileged tween students attending Mount Olympus Academy to develop their divine skills…” That is to say, they’re all goddesses from Greek mythology.

What do the goddesses do? They seem to be teenagers. They go to school–please tell me why any American teen would ever want to read about school–where they have crushes on the teen gods and try to fit in. Of Persephone, for one, we read, “Her crush is Hades, the godboy of death.”

“Godboy of death?” Am I the only one who sees something not-so-wholesome here?

Two objections. First, I thought fantasy was supposed to provide the reader with escape from places like middle school–not keep dumping you back into it. I mean, crushes? You want to read about crushes? Fooey.

Also, I see a danger: in trivializing the old pagan gods, perhaps the books will dispose the undiscerning reader to trivialize God Himself, the living God. Athena, Aphrodite, et al were false goddesses. I suppose I once would have seen this all as harmless fluff, but now I’m not so sure. Maybe false gods are better left alone. If Christians ought to make fun of them, then I think St. Paul would have set us an example. But he didn’t. Somehow it makes me uneasy, the idea of kicking dead false gods around.

And so, in search of half-decent fantasy that doesn’t rot your mind, my quest continues…

Fantasy Tool Kit (3): Your Fantasy World

It may take several posts to cover this issue, but that way I can always stop if no one’s reading them.

I wish to make it clear that by “fantasy world,” I don’t mean the divorces from reality and common sense routinely indulged in by our leaders and opinion-shapers, dopes and twaddlers. Nancy Pelosi can gas all she wants about an America where everybody’s on the dole and all sitting around composing symphonies and painting landscapes. This makes clear the distinction between fantasy and B.S.

A fantasy world is a world imagined by the story-teller, in which the story happens. You can also set your fantasies in what your readers would recognize as the real world. But it’s fun to make up a whole new world.

I wonder if you’ve noticed something about “other-world fantasy.” When a hobbit has to have his appendix out, what does he do? Tolkien didn’t say. The Shire, as he imagined and described it, had no hospitals, no dentists, and no taxes. Well, he did say it was fantasy, didn’t he?

These are the kind of details no one ever seems to include in a fantasy world. All right, who wants to read about having a toothache and going to the dentist? One of the reasons we read fantasy is to escape the annoyances and burdens of the real world.

Would it work, do you think, if a fantasy story did include such things?

I doubt it.

The first step in creating an other-world fantasy is to imagine a world, or setting, which you will enjoy writing about and others will enjoy reading about.

But if you’re just going to flap your jaw and not write anything, you might as well teach college.

 

My Fantasy Tool Kit (3)

If you’ve populated your fantastic tale with characters that the reader can believe in, and find interesting, and care about, you’ve already won half the battle. But you still have to decide on a setting for your story.

You could, of course, set your fantasy in the real world, or a reasonable facsimile thereof. Many writers have done this most effectively. Frank Belknap Long had fairies living in a New York City brownstone. And if you’re thinking of vacationing in H.P. Lovecraft’s picturesque seashore town of Kingsport, Massachusetts, don’t even think about climbing the Rock and trying to peek into the windows of The Strange High House in the Mist; and if you know what’s good for you, steer clear of The Terrible Old Man. These real world settings, in the hands of a skilled writer, help the reader to believe in the fantasy.

Or you could set your tale in the real world of the past, another time, another place. This isn’t done so often, because a historical novel is already a kind of escape for the reader. It’s a kind of time-travel, and fantastic in its own right. Among the few good examples of this that I can think of, L. Sprague DeCamp’s The Dragon at the Ishtar Gate, stands out. If you want to try this technique, good luck.

My own fantasies are of the “imaginary world” variety, for which J.R.R. Tolkien and his tales of Middle-Earth stand tall in a very numerous crowd. Here, you invent a world to house your story.

Another time, I’ll discuss how to go about doing this. It’s complicated. But the reasons for adopting this approach are simple; and the main reason is, it’s fun! Fun for the writer, fun for the reader. Unless you do it very badly: few things are quite as bad as a badly-done imaginary world.

I think the only thing more fun than reading Edgar Rice Burroughs’ novels of John Carter of Mars would be to write them in the first place. If you can study these, and Tolkien’s works, and come to understand how they did it–well, kimosabe, you’re in business. If you can learn from the great fantasy writers, then you’re ready to write fantasy.

My Fantasy Tool Kit (2)

I read a lot of unpublished fantasy novels. People send them to me, hoping I can help. Most of the time, I can’t.

Believe it or not, most unreadable fantasies are bad because they’re unoriginal. That’s not something any editor can fix, so it’s best not to write an unoriginal novel in the first place.

(Yes, I know there are terrible, unoriginal fantasies that do get published. If you wish to imitate them, be my guest.)

It’s not easy to come up with something new and fresh and different. But you can start by avoiding stuff that’s already been done to death by everybody else–stock characters (like the incredibly clever thief, his brawny barbarian sidekick, and the invincible warrior woman) and stock situations in particular.

In fact, this is very difficult. Almost anything in imaginative fiction has already been imagined, and written about, by someone else.

Which brings us back to characters.

What makes 20,000 Leagues Under the Sea a classic and a favorite? The character of Captain Nemo! What makes The Chronicles of Narnia a continual delight? A whole cast of characters who are fun to read about, and so convincingly drawn by C.S Lewis that they can carry the most outlandish story without dropping it.

If your characters are right, the whole story will be right. Usually.

But we’re writing fantasy, and so everything has to be different from the reader’s everyday world. The kind of fantasy I like offers a fun mix of characters–some are like people you already know; some will be beyond your personal experience, like kings or cardinals, but still similar to persons you’ve heard of; and some are just way out there.

That’s what I’ve tried to do in my Bell Mountain books. The protagonists, Jack and Ellayne, are like a lot of kids you used to know. Villains, like Lord Reesh and Merffin Mord, will remind you of individuals you’ve seen in the news or read about in history. And then there are a few–Wytt the Omah, Helki the Rod (truly a wild man), or Ysbott the Snake–who are just plain off the scale.

Why do I do this? Two reasons.

It’s fun to write and fun to read.

Also, the down-to-earth characters anchor the reader in the story and help him to believe, while the weird characters give the story wings.

I could also talk about fantasy settings and other items in my tool kit; but again, it’s only a blog post, not a seminar–and I can always come back to it later, if you’re interested.

My Fantasy Tool Kit (1)

The hardest thing about writing fantasy is getting the reader to believe in the fantastic things that you’ve made up. The reader wants to believe in something far-out. Otherwise he wouldn’t be reading fantasy.

But still, how do you do it? How do you get someone to feel like he’s really been to Narnia, or heard the Ringwraiths howl as they were hunting him, or ridden with the green Tharks over the dead sea-bottoms of Mars?

It ain’t as easy as it looks.

Not that my work can be compared with any of the above: but according to most of my readers, I have done this successfully.

How?

You could write whole books on this subject, teach whole courses, and this is only a blog post. It’d take a lot of posts to answer the question. So let me just show you one item from my toolbox, which I think is the most important one:

Make your characters real.

If they’re people, even if they’re kings or heroes, make them so the reader can easily imagine interacting with them–and please lay off the stereotypes! Tolkien’s Aragorn, aka “Strider,” is both a hero and a king; but he also displays a full range of emotions like the rest of us. He gets tired, he gets lonely, happy, sad, or angry. Sometimes he makes a wrong decision. He’s everything he ought to be, but doesn’t come off like a plaster saint. As the story goes on, I root for him but sometimes worry about him, too: sometimes I fear he’s not going to make it.

Which is all to say, make your human characters human.

But what about characters who aren’t human? Well, that’s what makes it fantasy.

How do I write Wytt, the fierce little Omah in my Bell Mountain books? Readers tell me they not only believe in him, but love him. How do I do that?

Very carefully!

Wytt works because he conforms to a standard, purely imaginary but a standard nevertheless, of what an Omah is, what he will do or won’t do, how he will think or feel or react differently from any human being. Readers enjoy Wytt because he’s different–not like some of those “elves” or “dwarfs” you meet in a really bad fantasy novel that might as well be greeters at Wal-Mart, because there’s nothing on the inside that really makes them elves or dwarfs.

I know I need to say more on this subject, but I’m running out of space. I’ll come back to it later, if you’re interested.

American Atheism, Vintage 1960

You can learn a lot about a society by studying the artifacts of its popular culture.

Last night we watched a classic Twilight Zone episode that suggested that maybe the good old days weren’t so good: “Long Live Walter Jameson,” broadcast in 1960 (when I was 11 years old). Before I tell you anything more about it, first consider that The Twilight Zone was a very popular TV show and definitely within the pop culture mainstream; and consider these closing words by Rod Serling.

“Last stop on a long journey, as yet another human being returns to the vast nothingness that is the beginning and into the dust that is always the end.”

Is that a comment indicative of a healthy Christian culture?

“Long Live Walter Jameson” was written by Charles Beaumont, considered a great writer of TV fantasies. Beaumont’s scripts, especially some of the ones he wrote for Twilight Zone, reveal an obsession with death and dying. He died at the age of 38 from early-onset Alzheimer’s Disease, after five or six years of suffering a progressive loss of his faculties. I think he knew his body was trying to tell him something. No wonder he was obsessed with death and dying. It was happening to him.

The story is about a man who is immortal. He has lived over 2,000 years so far, and he wants to die. I found it to be, for all its artistic excellence, as dark a story as has ever been aired on American TV.

And in 1960, no less! An era I remember as being good. I can still say I think it was better than the era that we’re stuck in now–but here was overt atheism coming into Christian families’ living rooms, and who complained?

Were we that far down the pipe in 1960? Based on my examination of popular culture, I suspect that Christianity in Britain was in deep trouble 100 years ago; and that, by the 1980s, it was taken for granted that English people didn’t believe in God. That’s what comes across to me from their old TV scripts.

But is Christianity that much better off in America? When did the toxin begin to seep into our culture, to the point where a popular, mainstream TV show could take an atheist stance in 1960, and remain popular?

Pray for our nation. Pray hard.

A Bone to Pick with the Mummy

Not that this is a burning issue; but then I’d rather not get involved with burning issues on the Lord’s Day.

No–this concerns mummy movies. Not the newfangled ones with computer-generated cheesy effects, body builders, and whatnot. I love the old mummy movies, in black and white, from the 1940s. The original, starring Boris Karloff as The Mummy, from 1932, is a classic work of cinematic art. The sequels are, well, mummy movies. I make no apology for liking them. The ones with Lon Chaney Jr.,  The Mummy’s Hand, The Mummy’s Tomb, The Mummy’s Ghost (even though there’s no ghost in it)–a wonderful addition to our culture.

Nevertheless, there is one thing about all these mummy movies (except the first one) that kind of bugs me.

How do people ever manage to get themselves caught by the Mummy?

I mean, the Mummy’s not exactly Carl Lewis, is he? He shuffles, wobbles a bit, and is so, so sloooooow. If you sent him to the corner store for groceries, you’d starve before he ever got back.

In addition to being slow, he is also clumsy and awkward. He never has full use of his left arm, so he shuffles toward you with his right arm extended so as to strangle you with one hand. And no one ever gets away! You’d think someone would eventually get the idea to take a sword or something and chop off the one arm the Mummy can use. What could an armless mummy do to you?

But no–a mummy victim never has a chance. Most of the victims just raise their hands, even though the Mummy has not said “Stick ’em up,” and back up into the wall, or fall down, and just get strangled. Like, why not, uh, run away? Even Chris Christie could ran away from the Mummy. The few victims who do try to run away, always make a beeline for the nearest blind alley, from which there is no escape.

Again, it’s not a burning issue. It’s just a little thing that bothers me, as Columbo would say.

Ah! For the day when I can settle back and watch Columbo vs. the Mummy

 

Can Fantasy Be Reformed?

Today is Good Friday, a holy day. Although I have already been exposed to more disgusting and infuriating news stories than I can easily count, I will report on none of them today. All they prove is how desperately the human race needs salvation, how utterly incapable we are of providing it ourselves, and the magnitude of what Jesus Christ accomplished on the cross.

And so, I think, a few words about the art of writing fantasy…

It should be easy to write fantasy. Just put the imagination into gear and let ‘er rip. Only it doesn’t often seem to work out that way, does it? Somehow, some of the most unimaginative and unoriginal writing you’ll find anywhere is found in fantasy.

In the interest of forcing fantasy writers to be more creative, and interesting, I propose the following changes to the genre.

1. Expel these stock fantasy characters: the wizard, the lusty tavern wench, the resourceful thief with a heart of gold, his hulking barbarian sidekick, the invincible female warrior, the helpless damsel in distress, dragons, dwarfs, and elves. Begone! Take a long sabbatical. You have been so overused, that you are now no more exotic than the bank teller, the checkout clerks, the boss who is a pain in the neck, or the guy who’s supposed to come and fix your cable and somehow never gets there. When the uncommon becomes common, it’s time to look elsewhere.

2. No more super-powers. So much of fantasy is tailored to the Young Adult market; but teens are the last readers in the world who need to be titillated with images of cool kids who are like the superheroes in comic books. Please try to make your novel look less like a video game or a comic book or a Dungeons and Dragons game.

3. That goes for “magic,” too. I mean, really, is it too much to ask that characters in a novel get things done by using their brains, rather than just reciting a magical spell or flying around or reading minds,whatever?

Well, if we’re going to get rid of all these routine elements of fantasy fiction–what’s left?

Achtung! Nothing about fantasy should be routine!

Let’s see if we can actually surprise our readers, shall we?